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AI Insights · Timothy · July 2025

Top 5 Trivia Games in Australia: Q2 2025 Performance Insights

Explore the performance trends of the top 5 trivia games in Australia during Q2 2025, highlighting downloads, revenue, and active users.

Top 5 Trivia Games in Australia: Q2 2025 Performance Insights

The performance of top trivia games in Australia during the second quarter of 2025 provides intriguing insights into user engagement and revenue trends across a unified platform. Here's a closer look at how these apps fared:

The 1% Club - TV Quiz Game by Telescope Inc. saw a peak in weekly downloads at 13.7K in early May. However, downloads gradually declined to just over 1K by the end of June.

Elevate - Brain Training Games maintained a strong revenue stream, peaking at approximately $20.8K in late June. Weekly downloads fluctuated between 3.5K and 5.4K, with weekly active users peaking at over 47K.

Kahoot! Play & Create Quizzes experienced steady weekly downloads, reaching over 5.2K by the end of June. Revenue remained relatively stable, with a slight peak at $4.4K in the final week.

Akinator witnessed a gradual decline in weekly downloads, starting at 4.6K and dropping to 2.7K by the end of the quarter. Active users showed fluctuations, peaking at over 11.5K in late April.

Triviascapes: IQ & brain test experienced a steady increase in weekly active users, peaking at over 17.6K in late May. Downloads also saw an upward trend mid-quarter, reaching 3.7K.

These trends highlight the dynamic nature of user engagement with trivia games in Australia. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025